Open letter

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Hi,

Following the recent police-related tragic events in the US, many people are asking us whether our game is trying to comment on these kinds of incidents. Is it possible to regard This Is the Police as a political statement? Do we want to expose the police as monsters, or, conversely, to exonerate them? Some are even angry that a development team from Belarus would allegedly try to criticize America. To prevent any misunderstanding, I decided to explain our position.

Of course, we, as human beings, are deeply affected by world events, whether they happened yesterday or long ago. And of course, we all have our own views on them. But as far as our game is concerned, there are three important caveats.

Firstly, This Is the Police is not based on any actual incidents, nor does it try to portray them either directly or indirectly. We are certainly talking about problems that exist in the real world, but all the characters and their actions in the game are fictional from start to finish.

Secondly, This Is the Police is not about the United States or any other individual country. We deliberately did not specify when and where the events in the game unfold — not because we were being cryptic, but because it doesn’t matter. In our understanding, the world is a seamless space. The word “geopolitics” fills us with sincere disgust, and any boundary walls and barriers, both physical and socio-cultural, drive us to depression. We believe that the problems of every individual are the problems of all mankind.

Thirdly, we do not believe that the problems discussed in the game are political in nature. A couple of times when I’ve been at protests, I’ve seen people peacefully expressing their dissatisfaction, and receiving a club in the face. Of course, the reasons why people took to the streets, and the reasons they were broken up, are directly related to policy. But that terrible moment when a person suddenly decides that he has the right to hit another person, that devastating moment when the thought enters his mind — that has no relation to governments, parties, or laws. It doesn’t matter what country or continent you’re on, your gender, sexual orientation, skin color, or religion. Because it’s not a matter of politics. It is a question of humanity. Everything else is just the scenery, no more than a fleeting context.

So This Is the Police is not a political game, but a human one. It revolves around personal desires, fear and pride, love and hatred. We are storytellers, not propagandists. We have no ready-made answers, but together we can find them. And video games — like all the other good things in this world — are here to make sure we don’t get lost.

 

Thank you.

Ilya Yanovich

Development Lead

This Is the Police


John J Dick, the voice of Serious Sam, joins the cast of This Is the Police

36fb1420fd5693ed9039c311498dfc73_originalAny ideas who the hell Kevin Paulsen is?


This Is the Police “So Barbaric” Trailer + more news!

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Sorry for being so quiet lately, but we are back with the new trailer and some exciting news.

This Is the Police will be published by EuroVideo Medien and the game is set to release this summer as a digital download for PC, Mac and Linux. Console versions for Xbox One and PlayStation 4 will follow soon after.

Also, check out our Steam Page. Isn’t she a beauty?


«Jack, report your status!»

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Hi guys!
Thank you very much for your patience.
Some news, as promised.

  1. The full version of This Is the Police will be released in the first half of 2016 on PC, Mac, Linux and other platforms. Beta backers will receive the beta version of the full game at least 1 month before the actual release.
  2. December is the last month to pledge via our website. On January 1st 2016 pledge page will be taken down.
  3. All the backers (from Kickstarter and our site) will be able to play the game in January. How? Well, stay tuned for more news!
  4. Next week we are going to release a video of one of our developers playing the game and commenting its gameplay (for backers only), so you’ll have a better understanding of how This Is the Police works.

As always, your questions are very welcome, and we’ll try to respond as quick and as detailed as possible.

Thank you again!


This game has been Greenlit by the Community!

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Guess who just got greenlit to release on Steam? This Is the Police did! Thank you guys for this awesome support, thank you for believing in us.

 


This Is the Police on Steam Greenligh

Hi guys!
Today is the day! Please support us on Steam Greenlight (and tell your friends)!

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Also here is our first gameplay trailer, please check it out:


Screenshots and more

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Hi guys!
We were going to post an update September 30. It’s only September 28 now, but hey, who’s counting?

1) This Is the Police is coming to Steam Greenlight next week. Be prepared!
2) We are still looking for a partner, so if you are a publisher, you like our game and you hate censorship, please contact us at mail@weappy-studio.com
3) No boring talks today, but a lot of game footage. Party hard. (But we are still open to answer your questions, so don’t be shy)

So, let’s watch all the pictures right here on our Kickstarter page.


Weappy and Team17 aren’t working together anymore

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Some news, guys. Weappy and Team17 aren’t working together anymore due to some disagreements. Of course this affects a lot of our plans, but the most important thing – our great desire to deliver you a good game is unchangeable.

We’ll get back to you on September 30 with some big update and a lot of game footage. Thank you very much for your support and your patience.


Factions of Freeburg

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Salute everyone. Today we have another sweet update for you. It’s Factions of Freeburg. Сan you guess who is who?


The City of Freeburg

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Halloa everyone. Week and a half ago we promised to show you the sweet city of Freeburg. Believe it or not, the time is now. And we are not only showing you the fanciest parts of Freeburg, where all the partying and celebrations happen while rich people become richer, but also popular places like ghetto, farms (my personal favourite homeland of vegetables) and much more.

Yesterday we finally finished alpha-version of the city. Our team spent heavily on it, but yolo, no regrets and so on. Some of the major steps are done, but still the city is far away from finish. We will continue to work on numerous small details like benches, cars, road signs, buns and etc. It’s work in progress as Freeburg grows every day, but even alpha looks pretty solid and beautiful, don’t you think?

The City of Freeburg

P.S. Our artist Andrew, who was so tired he has slept the last 20 hours, says hi.